@startuml
sprite $directions [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000004DD40000000000000000000000
0000000000000000000005FFFF5000000000000000000000
000000000000000000005FFFFFF500000000000000000000
00000000000000000005FFFFFFFF50000000000000000000
0000000000000000005FFFFFFFFFF5000000000000000000
000000000000000005FFFFFFFFFFFF500000000000000000
00000000000000005FFFFFFFFFFFFFF50000000000000000
0000000000000005FFFFFFFFFFFFFFFF5000000000000000
000000000000005FFFFFFFFFFFFFFFFFF500000000000000
00000000000005FFFFFFFFFFFFFFFFFFFF50000000000000
0000000000005FFFFFFFFFFFFFFFFFFFFFF5000000000000
000000000005FFFFFFFFFFFFFFFF7FFFFFFF500000000000
00000000005FFFFFFFFFFFFFFFFF07FFFFFFF50000000000
0000000005FFFFFFFFFFFFFFFFFF008FFFFFFF5000000000
000000005FFFFFFFFFFFFFFFFFFF0008FFFFFFF500000000
00000005FFFFFFFFFFFFFFFFFFFF00008FFFFFFF50000000
0000005FFFFFFFFFB10000000000000008FFFFFFF5000000
000005FFFFFFFFFF2000000000000000008FFFFFFF500000
00004FFFFFFFFFFF0000000000000000008FFFFFFFF40000
0000DFFFFFFFFFFF000000000000000008FFFFFFFFFD0000
0000DFFFFFFFFFFF0000FFFFFFFF00008FFFFFFFFFFD0000
00004FFFFFFFFFFF0000FFFFFFFF0008FFFFFFFFFFF40000
000005FFFFFFFFFF0000FFFFFFFF008FFFFFFFFFFF500000
0000005FFFFFFFFF0000FFFFFFFF08FFFFFFFFFFF5000000
00000005FFFFFFFF0000FFFFFFFF8FFFFFFFFFFF50000000
000000005FFFFFFF0000FFFFFFFFFFFFFFFFFFF500000000
0000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFF5000000000
00000000005FFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
000000000005FFFFFFFFFFFFFFFFFFFFFFFF500000000000
0000000000005FFFFFFFFFFFFFFFFFFFFFF5000000000000
00000000000005FFFFFFFFFFFFFFFFFFFF50000000000000
000000000000005FFFFFFFFFFFFFFFFFF500000000000000
0000000000000005FFFFFFFFFFFFFFFF5000000000000000
00000000000000005FFFFFFFFFFFFFF50000000000000000
000000000000000005FFFFFFFFFFFF500000000000000000
0000000000000000005FFFFFFFFFF5000000000000000000
00000000000000000005FFFFFFFF50000000000000000000
000000000000000000005FFFFFF500000000000000000000
0000000000000000000005FFFF5000000000000000000000
00000000000000000000004DD40000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_DIRECTIONS(_alias) ENTITY(rectangle,black,directions,_alias,MATERIAL DIRECTIONS)
!define MATERIAL_DIRECTIONS(_alias, _label) ENTITY(rectangle,black,directions,_label, _alias,MATERIAL DIRECTIONS)
!define MATERIAL_DIRECTIONS(_alias, _label, _shape) ENTITY(_shape,black,directions,_label, _alias,MATERIAL DIRECTIONS)
!define MATERIAL_DIRECTIONS(_alias, _label, _shape, _color) ENTITY(_shape,_color,directions,_label, _alias,MATERIAL DIRECTIONS)
skinparam folderBackgroundColor<<MATERIAL DIRECTIONS>> White
@enduml